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Simulation studio.

Virtual flying, driving and living.

Up and away

Up and away

 

My interest in flying started when I as a child used to play around and in the airplanes at the old Malmoe airport, Bulltofta. And we were flying Cessnas a lot. I wanted to be a pilot but life took another path.

After many years out of the fly zone I have found my way back to simulated flying. I have been flying around the world since my first software on the Commodore 64. I have over 50 different types of flight software for all kinds of machines.

Sometimes i do some driving and boating in games and virtual worlds. And i create ships, airports, trucks and all kind of vehicles for simulation. You can download some of them on the site.

 

Pilot at

My virtual airline

Simulator at artlab

I started this simulator build some months ago and started with building a very basic setup. I wanted to use the simulator to fly on Vatsim and also do tests as my knowledge of simulator builds are basic none at all.

Now the simulator is back in my artlab for another phase of building. Just using it have increased my know how in sim building a lot.

I started out with measurements for a Airbus 320. But i fly the Flight 1 ATR72 so i soon found that it did not really work. I do my flying with an old broken joystick and a store joystick is not sensitive enough for sim flying. My landings for my VA, not so good statistics. So the Airbus is out. I have been studying hundreds of different cockpits and they are all different, even the same plane can have much different cockpits. But the basic function is the same. There are instruments, radio, navigation and engines.

I have a very small gaming company and i want to test all kinds of planes and simulators. So i want to build a multi purpose simulator. I want to one day fly the ATR and maybe a Boeing the next.

So this is what i have learned about simulator building.

Side walls. At first i did not care about them. Maybe wanted to skip them. But no they are more important than i could imagine. Because of maps and other stuff. I have had the maps in the room but that’s not very real. When the controller want me to fly BABAP 3C and i go over to the book shelves and get the maps. No book shelves in planes. I have now bought a small Android pad that i will put in the cockpit for the maps. I see that they have that in planes today. You can buy one for almost nothing today. It is useless for most things but works OK for maps. I have my Ipad for checking facebook while flying.

I will put in side walls for added realism.

Computers and wiring. The simulator runs with 3 computers. At first i just put them anywhere and that was not a good thing. Computers need upgrades wiring needs to be replaced and it was a big job every time anything needed replacement. I had to climb in and under the simulator and i have it in a very small room so to much work. I have built a lot of computers and a few big ones so i should have learned that some structure really pays off in the end. So all computers in one place. Wires marked and off the floor.

Outside views. Not as important as you would think. 80% of flying a airliner is looking at the instruments. It is very nice to have when you are taxiing on a nice scenery airport. But at FL250 not that important. And i am using FS2004 for the most of my flying. There are a lot of free scenery. I have to put it on three computers so i am not that happy about buying things. It updates really good. Smooth flying. I also own 3 copies of FSX. (did i say i have a small gaming company? No i do not use pirated software. I cant expect people to buy my stuff and then not do the same.) My computers are not the most powerful in the world so FSX got terrible update times. It looks great but i only use it for VFR flying in my Cessna. The upside is that i can see all other Vatsim traffic on all monitors thru Widetraffic. Buying more powerful computer are a project for the future. I am on a simulator budget.

Pedals, throttle and joysticks. I am going to build my own system. You need all of them for flying and i have found that you really need some sensitive stuff to make it work. My simulator is a two seater so i need a double command. At art school i did some classes in welding, those will come in handy know. I have to do further testing. Hope to come up with something good.

The overhead panel. This a problem still unsolved. It is useful. But not for the price of a touch screen and i really want buttons and gadgets. I think i will build one and the put in the different modules as i expand the simulator. I have seen that you can buy one ready made. But i want to build stuff so i will get back to this one later.

Building a simulator is a big job. And it is growing all the time. But i find the studying and learning new things really fun and relaxing. For me making art and game projects are work. Sometimes complicated and difficult. So when i want a break from it all i just go and “SAS332 request clearance for Gothenburg with information Victor.” it is as good a hobby as anything.

About the Author

Anna

Anna Google Plus

Hypergrid travelleling reporter and photographer for art space Magazine. VATSIM pilot and IVAO Tower controller. Building my own simulator.

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  • Back in to Sansar. Today Bryn Oh.

    Visited An evening at the Ballet by Bryn Oh. Not easy to find something you like. Bryn Oh is one of my fav artists in SL and she do not dissapoint. Like several tableau with a strong feeling of being in the theatre. I liked it.

     

    Visited some other nice places but the feeling of being alone is creeping up on you. When i visited Astro Port there was a avatar just standing there and when in VR that is just scary.

  • The quality of things in Second life.

    Visited the beach today and i am amazed. The mesh quality of things in Second life. And done right it is not very hard on the graphics card. Reducing lag. If it is done right.

    I used my Oculus to inspect the nice work and it made it a very nice experience, blink, blink. ( Did you see that.)

    Now we only need a new viewer and some some new shaders to play around with.

  • Finally i can talk about Sansar.

    The thing we all have been looking for is finally out there. Linden labs Sansar. I have been checking it out for a while but now i can write about it and that is nice.

    And so is Sansar. Nice.I have a Oculus so i can check out the experiances all the way. And i still say Sansar is nice. The graphics good. The update is good. Will be great if you want to do a simple game. And i suppose people will create new tools you can use to make buildning easy. As a user of AltspaceVR, sinespace, High Fidelity and now Sansar i just ask my self "will anybody ever use these products?"

    It have a distinct feel of Blue Mars. You wait for the download and then come into a small space that look great and wonder why am i here? Is there any reason at all?

    There will be some cool games i guess. But if i want to play a really cool game i have Steam.

    At the moment i think it is a question about wait and see.

    PS/ When i get out of Sansar i go back to my ordinary life at the Hypergrid and Second life. It is more fun! /DS

     

  • First High Fidelity avatar.

    Well it is still a Beta. Wanted to look different and i do. So went thru the process of getting a new avatar and it worked all the way to The High Fidelity viewer and then something did not work out.

    But i have a new Avatar. Now to get the textures right.

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